

He joined the project, and together we started developing the characters and their abilities.Īs soon I started to promote what I was doing ( This is what the X-Men:ROA website looked like back then) it gathered popularity very quickly. Ryan Feltrin, a legend in the modding community after making Quake Rally, happened to live nearby. It turned out to be quite easy to partner X-Men characters to existing Quake monsters with similar moves or powers, so I started creating what was known then as X-Men Quake.Īs well as replacing the character models, I wanted to customize their behavior to more accurately reflect the X-Men character. I found that it was possible to replace the characters in Quake as it had been in Doom II which I had some experience in doing with Bugs Doom. Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban.In March of 1997 the very first Tomb Raider inspired me to try my hand at real-time 3D characters. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad. For more information, see the self-promotion on reddit FAQ. Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional.


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